All India Traditional Wrestling & Pankration
Federation

Member : UNITED WORLD WRESTLING - UWW
International Mas-Wrestling Federation - IMWF

Belt Wrestling

The sports competition is played between two players on a nine-meter diameter wrestling mat. Wrestlers wear white trousers, green/red and blue jackets, red/yellow belts, and must hold on to their opponents’ belts at all times. Their objective is to throw their opponents with their back onto the mat. It is a popular and traditional game of Central Asian countries & Russia. The competition of this sport is one round of three minutes for senior male and female players. This sport is a traditional wrestling style played while standing, in which one has to maintain control of their body using a belt, there is no ground wrestling. The sport emphasizes strength, technique and strategy, as competitors must maintain a grip on the belt and execute various throws and takedowns.

Belt Wrestling has two variations:
Classic style: In this style is strictly forbidden to grasp the opponent below the belt line, or to trip him or to use the legs actively on his opponent to perform any action, with the exception of the use of a leg, when the opponent is in the air.
Freestyle: In this style is permissible to grasp the legs of the opponent, to trip him/her and to use the legs actively to perform any action.

Based on geography and international rules, various Belt Wrestling disciplines and their origin are: Alysh (Kyrgyzstan); Turkmen Goresh (Turkmenistan); Belbogli Kurash (Uzbekistan); Tatar Koresh (Tatarstan, Russia); Gushtini Kamarbandi (Tajikistan); etc.

During a Belt Wrestling match, a player tries to knock his opponent down by lifting, pushing, pinning or pinning them on the knees of both legs, on the sides (danger position), on the back (head/technical fall). As a result, bringing the opponent to both knees on the mat, or falling on seating postion onto the mat, is awarded a score of “1”. Similarly the opponent will be considered to be in ‘danger position’ when his back falls to the side making an angle of less than 90 degrees (danger position) – this is awarded the score of “2”. And a complete victory (TAZA/fall) is achieved when the opponent is lifted and thrown completely back (scapula), which is called “taza/fall” and is recorded as a “5” score on the score sheet.

If a wrestler is deemed inactive, he is placed on a 30-second shot clock. If none of them succeeds in scoring a point during 30 seconds, the opponent is awarded one point. Passive athletes are also warned. After 3 such warnings a wrestler is disqualified from the game.

A bout can be won by: “by taza/fall”, by injury, by 3 warnings given to the opponent during the bout, by technical superiority (6 points of difference), by knockout, by disqualification, by points. (Winning by at least 1 point more). In case of tie in points, the winner will be declared by considering the following sequentially: 1) Highest valued action/score. 2) Minimum number of warnings. 3) Last wrestler to score.

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